Game Gear Games And The Sonic Canon

While the Game Gear games tend to draw on the conventions established by Sonic Team, they also, at times, appear to be written as if they are a part of a separate continuity. Sonic Team were not involved with the development of any of the Game Gear titles and Yuji Naka has previously hinted that he was unaware of the existence of some of Sonic games, which may include a selection of Game Gear titles. However, there is not enough evidence to fully confirm or deny their validity in the main Sonic continuity. This page notes any relevant features of the games and theorises their placement in the series time line.


Sonic 1

  • (1991)

Status of Knowledge: Manual story: translated || Character profiles: don't exist || Strategy guide: doesn't exist

Relevant Features: It’s not clear if this is supposed to be an alternative version of Sonic 1 or a new adventure. The story given in the manual is a shortened version of the Mega Drive incarnation.

Place in the time line: Before or after Mega Drive Sonic 1.


Sonic 2

  • (1992)

Status of Knowledge: Manual story: translated || Character profiles: translated || Strategy guide: doesn't exist

Relevant Features: This is a new adventure and has no connection to the story of the Mega Drive edition.

Place in the time line: Although released before Mega Drive Sonic 2, Tails is not given an introduction and is depicted as an established character, which places this game after the 16 bit incarnation. However, as the story of Sonic 3 is set shortly after the events of Mega Drive Sonic 2, this 8-bit game would have to come after Sonic 3.


Sonic & Tails

  • (1993)

Status of Knowledge: Manual story: translated || Character profiles: untranslated || Strategy guide: doesn't exist

Relevant Features: The game suggests that South Island will sink if the Chaos Emeralds are not kept on it. This piece of information contradicts with the universe established by Sonic Team as there are many games which show the Emeralds separated from South Island. This problem can only be solved if South Island has its own set of Chaos Emeralds (which would explain why most of the Game Gear games (which tend to be set on the island) only ever featured six (and not seven) Chaos Emeralds). However, there has been no evidence in any of Sonic Team’s games to validate this theory.

Place in the time line: Although, Sonic & Tails was released in the gap between Sonic 2 and Sonic 3, the story of Sonic 3 is set shortly after the events of Sonic 2 preventing the Game Gear title from occurring in between the 16-bit titles. As Tails is depicted as an established character, the 8-bit title must occur after Sonic 3.


Sonic Drift

  • (1994)

Status of Knowledge: Manual story: untranslated || Character profiles: untranslated || Strategy guide: doesn't exist

Relevant Features: Sonic has a dislike of car driving (according to his character profile). However, in Adventure 1, he is depicted as using a car if no other means exists to allow him to complete his goals. Unfortunately, as the story line for this game not been translated, little is know about his motivations for driving (thus making it hard to determine if it is canon).

Place in the time line: Although, Sonic Drift was released after Sonic 3 but before Sonic & Knuckles, it is impossible for it to occur in-between these titles as they form a near seamless adventure. As Tails and Amy are depicted as established characters, it must come some time after Sonic 3 (and probably after Sonic & Tails given its release date).


Sonic Spinball

  • (1994)

Status of Knowledge: Manual story: there is no Japanese story|| Character profiles: there are no Japaense profiles|| Strategy guide: doesn't exist

Relevant Features: Unlike the Mega Drive game, this doesn't feature characters from the DIC "Sonic the Hedgehog" cartoon series. However, as the game wasn't released in Japan, there is no manual story for it.

Place in the time line: Tails depicted as an established character, placing this at any time after Sonic 3 & Knuckles.


Sonic & Tails 2

  • (1994)

Status of Knowledge: Manual story: translated || Character profiles: partly translated || Strategy guide: doesn't exist

Relevant Features: New character Fang is introduced in the game.

The following passage in the manual story is the source of some confusion:

"Just when the two were running around here and there collecting information on the emeralds, a stranger suddenly popped up in front of them, blocking their way.
“Sonic, you dirty rat! You’re not getting what you’re after or my name ain’t Knuckle!
“!?…???”"

It is not clear if this indicates a lack of familiarity between Sonic and Knuckles. If Sonic and Knuckles did not know each other, then Sonic & Tails 2 would contradict with the story of Sonic 3 & Knuckles, preventing it from being a canon story. It could be possible that the story was written in such a manner to acknowledge that Knuckles was speaking (which in turn would allow the game to be considered for possessing a possible canon status). Although, Knuckles is against Sonic in this game (despite befriending him in Sonic & Knuckles), it could be possible that Eggman has somehow tricked him. Until the Knuckles manual profile is translated, we won’t know the answer to this conundrum.

Place in the time line: Although, Sonic & Tails 2 was released after Sonic 3 but before Sonic & Knuckles, it is impossible for it to occur in-between these titles as as they form a seamless adventure. As Tails is depicted as established characters, it must come some time after Sonic 3.


Sonic Drift 2

  • (1995)

Status of Knowledge: Manual story: untranslated || Character profiles: untranslated || Strategy guide: doesn't exist

Relevant Features: Sonic has a dislike of car driving according to his character profile). However, in Adventure 1, he is depicted as using a car if no other means exists to allow him to complete his goals. Unfortunately, as the story line for this game has not been translated, little is know about his motivations for driving (thus making it hard to determine if it is canon).

Place in the time line: The presence of Knuckles and Fang as established characters places this some time after Sonic 3 & Knuckles and Sonic & Tails 2.


Tails’ Sky Patrol

  • (1995)

Status of Knowledge: Manual story: translated || Character profiles: untranslated || Strategy guide: doesn't exist

Relevant Features: The game features a level called Rail Canyon which later appeared in the definite canon game Sonic Heroes. However, as there are no explicit similarities between the levels, the presence of the level in Heroes is likely to be a coincidence in design.

Place in the time line: Any time after Sonic 3 & Knuckles (perhaps during G-Sonic/Sonic Labyrinth as Tails does not feature in these games).


Tails Adventure

  • (1995)
  • Status of Knowledge: Manual story: translated || Character profiles: untranslated || Strategy guide: doesn't exist

Relevant Features: According to the game story, this is set before Sonic met Tails.

Place in the time line: Some time before Sonic 2.


Sonic Labyrinth

  • (1995)

Status of Knowledge: Manual story: translated || Character profiles: untranslated || Strategy guide: doesn't exist

Relevant Features: None

Place in the time line: Could come any where as Sonic and Eggman are the only characters shown.


G-Sonic

  • (1996)

Status of Knowledge: Manual story: translated || Character profiles: translated || Strategy guide: doesn't exist

Relevant Features: A Death Egg-like object is shown in the ending.

Place in the time line: Knuckles is depicted as an established character, so this must come some time after Sonic 3 & Knuckles.

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